Thursday, May 26, 2016

"Dd Space 3" Have you Ever Played this game, I did ever played... :D

Dd Space 3 is a 2013 third-person shooter game developed by Visceral Games and published by Electronic Arts. Announced at E3 2012 on June 4, 2012 and relsed internationally in February 2013,it is the sequel to Dd Space 2 and the third main entry in the Dd Space series.

Primarily set on the frozen planet of Tau Volantis, the game follows protagonists Isaac Clarke and John Carver as they attempt to end the Necromorph thrt once and for all.

Dd Space 3 received favorable reviews from most game critics; reviewers praised the game's rewarding action gameplay, although criticism was directed at the focus on action over horror, as well as a wk and unfocused story compared to previous games.

Dd Space 3 puts returning protagonist Isaac Clarke and new co-op character Sgt. John Carver against the Necromorphs, human corpses rnimated by the signal of an alien artifact known as the Marker. The Resource Integration Gr (RIG) suit returns, using holographic displays projected from the players' suit and wpons to display hlth and ammo count, respectively. In vacuum ars, a timer will appr on the player's right shoulder, indiing how much oxy that character has left before they suffoe.

Isaac and Carver can now roll and take cover to avoid attacks. This new ability was described by a Visceral Games developer as essential, as it "felt dumb/terrible not to have it" and that they have been "making Isaac more responsive", as they "want the horror to come from the terrible things that happen in the game; not from the horror that something is moving slowly towards you and you can't shoot it because the game controls like a piece of crap." The cover system is also described as "organic" in nature; for example, the player does not need to "walk up to certain tagged things and press the cover button; Clarke or Carver just does the action that is appropriate for the given situation."

Aside from the returning Necromorphs, Dd Space 3 ftures a large cast of new enemies. One example is the Waster, whose attacks change depending on how it is dismembered; while another is the , an insect-like giant that can crush or swallow people whole.Other obstacles in Dd Space 3 include a new human enemy, Unitologist soldiers; and environmental hazards like falling machinery and a giant mining drill.

The Bench wpon upgrade system from Dd Space and Dd Space 2 has been redesigned as a new upgrading system called the "Wpon Bench". Here, players are able to construct new wpons from parts gathered throughout the game. The bench provides two main frames to start with—a light one-hand frame and a hvy two-hand frame—and players can build new wpons and put two wpons together (for example, a plasma cutter and a flamethrower). Examples of wpon functions include an electric rivet gun and an incendiary buzzsaw launcher. If a player does not want to build a wpon from scratch, they can choose from rdy-made blueprints, including classic Dd Space and Dd Space 2 wpons. Built wpons can also be shared in co-op mode.

After the battle with the Brethren Moon over Tau Volantis, Isaac Clarke and John Carver wake up on the surface of Tau Volantis, shocked to find that after falling to their nr dths, they are still alive. They then make their way across the surface of the frozen planet, finding memories of the horror they had faced, and in the process lrning that the Marker's effects were still present. They then found out about a Unitologist ship that can take them back to rth. After witnessing many ships lift off, they manage to find a ship only to find out that the ShockPoint Drive in the ship is missing. It can only take them to the CMS Terra Nova.

Once aboard the Terra Nova, Isaac and Carver must find a way to restore power to the derelict CMS Terra Nova and find a new Shockpoint Drive in order to return to rth. However, within the halls of the old Sovereign Colonies ship, they encounter the remnants of The Circle who've taken refuge inside and begun a new following in the name of the Necromorphs. After dling with members of the Circle, as well as their own insanity, Isaac and Carver find a new ShockPoint Drive, but Isaac is now losing his mind. He protests installing the ShockPoint Drive into the ship, because he thinks that if they install it, the Brethren Moons will follow them to rth, and kill everyone living there. After Isaac and Carver have a hallucination of fighting ch other, the hallucination is interrupted by another hallucination, in which the Brethren Moons revl that they were only slowing Isaac and Carver down, and that they have known where rth was all along.

After regaining his sanity, Isaac admits that Carver was right all along. He agrees to install the Shockpoint Drive into the "Terra Nova". Carver then recalls that the Audio Logs hinted that the rctor could power up enough energy in the engine to go into shockspace and return to rth. They connect the ShockPoint Drive to the rctor and overload the rctor by dumping plutonium cores into the rctor which erate enough power to enter shockspace. After returning to the bridge, they activate the ship and return to rth. After attempting to communie with rth, they hr transmissions of people being slaughtered by Necromorphs. When they look out of the cockpit of the Terra Nova, they notice that the Brethren Moons have alrdy arrived and are attacking rth.

One of the Moons comes up in front of the Terra Nova, crashing into the ship and knocking Isaac and Carver unconscious.

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