Thursday, May 26, 2016

Left 4 Dd 2 Game Free Download PC Full Version

Left 4 Dd 2(abbreviated asL4D2) is acooperativefirst-person shooter game and the sequel toValve Corporation's award-winningLeft 4 Dd. The game launched on November 17, 2010, for andXbox 360in the United States and November 20 in Europe; in 2010,Left 4 Dd 2was made available to the Stm client forMac OS X.It builds upon the cooperatively-focused gameplay and Valve's proprietarySource engine, the same game engine used in the originalLeft 4 Dd. Set during the aftermath of anapocalypticpandemic,Left 4 Dd 2focuses on four new Survivors, fighting against hordes of the Infected, who develop severe psychosis and exhibitzombie-like tendencies. The Survivors must fight their way through five campaigns, interspersed withsafe housesthat act ascheckpoints, with the goal of escape at ch campaign's finale. The gameplay is procedurally altered by the "AIDirector 2.0", which monitors the players' performance and adjusts thescenarioto provide a dynamic challenge. Other new ftures include new types of Special Infected and an arsenal ofmelee wpons.On the 3rd of May 2013, it made it's Linux Debut. The game made its world premiere atE3 2009with a during thepress event.Prior to relse, it received a combination of positive and negative critical and community rctions. It attracted an unusually high volume of pre-relse controversy about the game's graphic content. In response, alterations were made to the cover artand both Australia (due to having no R18+ rating at the time) and Germany refused to rate the unmodified edition. After relse however, the game was met with positive reviews.Like its predecessor,Left 4 Dd 2is a first-person shooter with a hvy emphasis oncooperative gameplay. The game presents five new campaigns, ch composed of three to five smaller maps. In the first maps of any campaign, the Survivors attempt to rch a safehouse, while the final stage requires the Survivors to call for rescue and either survive a prolonged onslaught until rescue arrives, pass through an especially challenging gauntlet of Infected to rch a rescue vehicle, or (inDd CenterandThe Passing) collect and utilize fuel cans to enable their escape. ch Survivor can carry up to one of ch five egories of equipment. The main wpons are down into four tiers based on their availability and attributes.]Tier one wpons (such as theSMGandChrome Shotgun) have a low ratio of damage for time and serve as your basic offensive wpon. Tier two wpons (such as theAssault RiflndCombat Shotgun) carry a higher amount of damage per time unit and often appr in later maps of ch chapter. The two tier three wpons (Grenade LauncherandM60) differ from one and two in the fact that they cannot refill their ammunition from ammunition dumps and erally there is only one or two at most of ch per map. They carry a high damage ratio at the cost of limited ammo. Tier four wpons are all mounted wpon systems and carry unlimited ammunition. The mounted wpons carry the highest damage ratio but with constant use,glow white hot, overht and stop working for a period of time. The mounted wpons are in set positions in maps and have a fixed arc of fire. They cannot be given ammunition pack upgrades to the bullets or utilize the laser sights attachment. Either a melee wpon or pistols are used as secondary wpons. Although melee wpons cause extra damage to Infected when struck, the Survivors can use any other wpon or item for wker melee attacks that can push the Infected back. Players also carry a flashlight with infinite battery life and makes it possible to see in the dark, (with the downside of getting the attention of the Infected much faster). They may also carry a singlefirst aid kit, special ammo pack, or adefibrillator; in addition to either pain pills oradrenalineshot. They may also carry a single throwable wpon—Molotov cocktailsto set an ar on fire;pipe bombsto attract any nrby Infected to the flashing light and sound it makes until it explodes;and Boomerbile, which attracts Common Infected to whatever it hits (e.g. fires, Special Infected, ch other). To enable situational awareness of other Survivors, players are shown the hlth and status of their fellow survivors. If a player does not have direct sight of another Survivor (e.g. a wall is blocking their view of the others), they will be shown the Survivor's highlighted silhouette. As Survivors take damage, they move slower; if a Survivor's hlth drops to zero, they become incapacitated and are left to fight off the Infected using a handgun until rescued by another Survivor. If a Survivor dies, they remain dd until the next level, unless revived by a defibrillator, or, in Campaign or Singleplayer mode, rppr in a "Rescue Closet" to be freed by other Survivors.Should all Survivors die or get incapacitated, the game ends, and players must restart that chapter.
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